Skip to main content

The plotboard is built from cards

Everything on the plotboard is organized in cards. A card defines a large section of the story.
The smaller units inside it are part cards.
  • Card → top-level unit that divides structure
  • Part card → scene-sized unit that fills that structure
Understanding this is the core of the plotboard.

① Card: top-level structure for sections

The largest unit on the plotboard is the card. Examples:
  • Act 1: “Down the rabbit hole”
  • Act 2: “The maze of change and confusion”
Cards:
  • Define major phases of the story
  • State the main theme of that section
  • Clarify where it sits in the overall flow
A card is not just a title;
it’s a structural unit that defines what this section does.
Cards form a horizontal flow
and set the story’s overall direction.

② Part card: scene units inside a card

Inside each card you place part cards. Example: Act 1: “Down the rabbit hole” (card)
├─ Ch. 1. The start of curiosity (part card)
└─ Ch. 2. The pool of tears (part card)
Part cards hold:
  • Scene title
  • Scene summary
  • Tags
  • Linked documents
  • Related characters
Part cards are the execution units that move the story. Cards set direction;
part cards develop it inside that direction.

Card vs. part card

They sit on the same screen but do different jobs.
CardPart card
Defines structureExecutes scenes
Divides sectionsFills sections
Sets directionDevelops events
A part card is not standalone text.
Which card it’s in changes its meaning.
The same scene can be:
  • “Opening” inside an intro card
  • “Turning point” inside a transition card
  • “Resolution” inside an ending card
Position changes meaning.

Thinking in terms of structure

On the plotboard, the number of cards isn’t what matters.
What matters is:
  • What section does this card define?
  • What role does this part card play?
  • Is the structure balanced?
The plotboard asks:
Not “is this scene well written?“
but “which card should this scene live in?”

Summary

The plotboard uses one kind of card,
but cards and part cards have distinct roles.
  • Cards create structure.
  • Part cards fill it.
Once you see that,
the story starts to look structure-first, not sentence-first.
Placing cards is
not writing;
it’s designing the story.